﻿package org.dm.3d.object.shape 
{
	import flash.display.Sprite;
	import flash.geom.Point;
	import flash.geom.Vector3D;
	
	/**
	 * ...
	 * @author Scott
	 */
	public class SceneContainer extends Sprite
	{
		public var center:Vector3D;
		private var size:Point;
		
		public function SceneContainer(psize:Point,cen:Vector3D=null) 
		{
			center = (cen != null)?cen:new Vector3D();
			size = (psize != null)? psize:new Point(400, 400);
		}
	}
	
}